I am learning DirectX11 but can't get around this problem when compiling the project:
Error 1 error MSB6006: "fxc.exe" exited with code 1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets 1126 5 DirectX
I am using Visual Studio 2013, DirectX 11, and the Effects framework.
I've searched the internet and did every single thing that they suggested such as properly setting the HLSL Compiler with fx as shader type and 5_0 as shader model. The include, lib and bin directories are properly set. There is a question on the topic here but it's not answered properly so I figured someone could explain how to overcome it now.
Thank you in advance.